Sciweavers

38 search results - page 5 / 8
» Psychophysical investigation of facial expressions using com...
Sort
View
SIGGRAPH
2003
ACM
15 years 7 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
JUCS
2010
265views more  JUCS 2010»
15 years 8 days ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
134
Voted
SIGGRAPH
1998
ACM
15 years 6 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
127
Voted
FGR
2008
IEEE
229views Biometrics» more  FGR 2008»
15 years 8 months ago
A high-resolution 3D dynamic facial expression database
Face information processing relies on the quality of data resource. From the data modality point of view, a face database can be 2D or 3D, and static or dynamic. From the task poi...
Lijun Yin, Xiaochen Chen, Yi Sun, Tony Worm, Micha...
BCSHCI
2007
15 years 3 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin