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SOFSEM
2001
Springer
15 years 9 months ago
The HiQoS Rendering System
Abstract. Simulation of global illumination in 3D scenes is a computationally expensive task. One of the goals of the project HiQoS (High Performance Multimedia Services with Quali...
Tomas Plachetka, Olaf Schmidt, Frank Albracht
EUROPAR
1999
Springer
15 years 8 months ago
Building the Teraflops/Petabytes Production Supercomputing Center
In just one decade, the 1990s, supercomputer centers have undergone two fundamental transitions which require rethinking their operation and their role in high performance computin...
Horst D. Simon, William T. C. Kramer, Robert F. Lu...
ICCCN
2007
IEEE
15 years 10 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
IWCC
1999
IEEE
15 years 8 months ago
Design and Analysis of the Alliance/University of New Mexico Roadrunner Linux SMP SuperCluster
This paper will discuss high performance clustering from a series of critical topics: architectural design, system software infrastructure, and programming environment. This will ...
David A. Bader, Arthur B. Maccabe, Jason R. Mastal...
VLSI
2007
Springer
15 years 10 months ago
Simulation of hybrid computer architectures: simulators, methodologies and recommendations
— In the future, high performance computing systems may consist of multiple multicore processors and reconfigurable logic coprocessors. Industry trends indicate that such coproc...
Pranav Vaidya, Jaehwan John Lee