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AVI
2004
15 years 7 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
AVI
2004
15 years 7 months ago
Integrating expanding annotations with a 3D explosion probe
Understanding complex 3D virtual models can be difficult, especially when the model has interior components not initially visible and ancillary text. We describe new techniques fo...
Henry Sonnet, M. Sheelagh T. Carpendale, Thomas St...
IADIS
2004
15 years 7 months ago
Constructing Scorm Compliant Course Based on High Level Petri Nets
With rapid development of the Internet, e-learning system has become more and more popular. Currently, to solve the issue of sharing and reusing of teaching materials in different...
Jun-Ming Su, Shian-Shyong Tseng, Chia-Yu Chen, Jui...
GAMEON
2003
15 years 7 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
PPSC
1997
15 years 7 months ago
High-Performance Object-Oriented Scientific Programming in Fortran 90
We illustrate how Fortran 90 supports object-oriented concepts by example of plasma particle computations on the IBM SP. Our experience shows that Fortran 90 and object-oriented m...
Charles D. Norton, Viktor K. Decyk, Boleslaw K. Sz...