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WETICE
2000
IEEE
15 years 8 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
SIGGRAPH
2000
ACM
15 years 8 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
ITICSE
2010
ACM
15 years 8 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
EH
1999
IEEE
179views Hardware» more  EH 1999»
15 years 8 months ago
Artificial Evolution of Active Filters: A Case Study
This article focuses on the application of artificial evolution to the synthesis of analog active filters. The main objective of this research is the achievement of a new class of...
Ricardo Salem Zebulum, Marco Aurélio Cavalc...
VRML
1999
ACM
15 years 8 months ago
An Open Virtual Environment for Autonomous Agents Using VRML and Java
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...
Bernhard Jung, Jan-Torsten Milde