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» Qos Control and Adaptation in Distributed Multimedia Systems
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MM
2009
ACM
144views Multimedia» more  MM 2009»
15 years 4 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
NOSSDAV
2009
Springer
15 years 4 months ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...
MIDDLEWARE
2007
Springer
15 years 3 months ago
A service-oriented virtual community overlay network for secure external service orchestration
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Shudong Chen, Johan J. Lukkien
EDO
2006
Springer
15 years 1 months ago
An extensible, lightweight architecture for adaptive J2EE applications
Server applications with adaptive behaviors can adapt their functionality in response to environmental changes, and significantly reduce the on-going costs of system deployment an...
Ian Gorton, Yan Liu, Nihar Trivedi
SENSYS
2010
ACM
14 years 7 months ago
Meeting ecologists' requirements with adaptive data acquisition
Ecologists instrument ecosystems to collect time series representing the evolution in time and space of relevant abiotic and biotic factors. Sensor networks promise to improve on ...
Marcus Chang, Philippe Bonnet