Sciweavers

454 search results - page 5 / 91
» Qualitative physics in virtual environments
Sort
View
ACE
2004
199views Education» more  ACE 2004»
15 years 1 months ago
VELNET (Virtual Environment for Learning Networking)
The problems of providing a real, physical specialist laboratory to teach computer networking such as, the lack of funding and physical space and the risks and threats to the netw...
Bruce Kneale, Ain Y. De Horta, Ilona Box
ICUMT
2009
14 years 9 months ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng
CDVE
2004
Springer
114views Visualization» more  CDVE 2004»
15 years 5 months ago
Observing Architectural Design: Improving the Development of Collaborative Design Environments
The physical environments in which design collaborations take place provide many affordances, which enable interactions to occur both seamlessly and (in most cases) successfully. P...
Matthew Simpson, Stephen Viller
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
15 years 4 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
DARE
2000
125views more  DARE 2000»
15 years 1 months ago
Developing mixed reality boundaries
Our work in the field of mixed reality has been concerned with the development of the mixed reality boundary approach. In contrast to other approaches that focus on superimposing ...
Boriana Koleva, Holger Schnädelbach, Steve Be...