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PERSUASIVE
2007
Springer
15 years 4 months ago
Fine Tuning the Persuasion in Persuasive Games
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuasion. As yet, however, there are few set rules guiding how to design persuasive ...
Rilla Khaled, Pippin Barr, James Noble, Ronald Fis...
CAISE
2006
Springer
15 years 1 months ago
A Pattern for Designing Distributed Heterogeneous Ontologies for Facilitating Application Interoperability
The role of ontologies in knowledge base systems is gradually increasing. Along with the growth of Internet based applications and ecommerce, the need for easy interoperability bet...
M. Chenine, Vandana Kabilan, M. Garcia Lozano
HICSS
2008
IEEE
106views Biometrics» more  HICSS 2008»
15 years 4 months ago
Rethinking the Digital Divide: Towards a Path of Digital Effectiveness
The digital divide is a complex and dynamic phenomenon. Despite extensive studies on the digital divide and its impact, developing countries, in particular, are still searching fo...
Corlane Barclay, Evan W. Duggan
HICSS
2006
IEEE
160views Biometrics» more  HICSS 2006»
15 years 4 months ago
Mobile RFID - A Case from Volvo on Innovation in SCM
Utilization of Radio Frequency Identification (RFID) is often presented as improving supply chain management even though there are still few in-depth studies that support the hype...
Magnus Holmqvist, Gunnar Stefansson
CRITICAL
2005
15 years 3 days ago
Palpable time for heterogeneous care communities
This paper describes an ongoing design experience conducted in the Neonatal Intensive Care Unit for Premature Newborns. The specificity and the delicateness of such a setting prov...
Erik Grönvall, Patrizia Marti, Alessandro Pol...