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FDG
2009
ACM
15 years 4 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
ICSE
1998
IEEE-ACM
15 years 2 months ago
Parallel Changes in Large Scale Software Development: An Observational Case Study
An essential characteristic of large scale software development is parallel development by teams of developers. How this parallel development is structured and supported has a pro...
Dewayne E. Perry, Harvey P. Siy, Lawrence G. Votta
ICSM
2007
IEEE
15 years 4 months ago
An Activity-Based Quality Model for Maintainability
Maintainability is a key quality attribute of successful software systems. However, its management in practice is still problematic. Currently, there is no comprehensive basis for...
Florian Deissenboeck, Stefan Wagner, Markus Pizka,...
IJMI
2002
142views more  IJMI 2002»
14 years 9 months ago
Quality assured trusted third parties for deploying secure internet-based healthcare applications
In this paper we present a complete reference framework for the provision of quality assured Trusted Third Party (TTP) services within a medical environment. The main objective is...
Dimitrios Lekkas, Stefanos Gritzalis, Sokratis K. ...
ATAL
2009
Springer
15 years 4 months ago
A sensor middleware and agent-based communication platform for supply-chain management
We present a supply-chain management system that supports transportation of cargo containers and monitors the quality of control during transport. Our system primarily focuses on ...
Klaas Thoelen, Sam Michiels, Wouter Joosen, Koen V...