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» Quality and Rigour of Action Research in Information Systems
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FDG
2009
ACM
15 years 5 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
FI
2010
175views more  FI 2010»
14 years 8 months ago
Applications and Security of Next-Generation, User-Centric Wireless Systems
: Pervasive wireless systems have significantly improved end-users' quality of life. As manufacturing costs decrease, communications bandwidth increases, and contextual inform...
Jerry Rick Ramstetter, Yaling Yang, Danfeng Yao
WIDM
2004
ACM
15 years 4 months ago
Querying structured data in an unstructured P2P system
Abstract— Peer-to-Peer networking has become a major research topic over the last few years. Sharing of structured data in such decentralized environments is a challenging proble...
Verena Kantere, Dimitrios Tsoumakos, Nick Roussopo...
HICSS
2008
IEEE
106views Biometrics» more  HICSS 2008»
15 years 5 months ago
An Empirical Investigation of the Roles of Outcome Controls and Psychological Factors in Collaboration Technology Supported Virt
The purpose of this research is to examine whether outcome controls of group work (i.e. time pressure and reward) trigger psychological factors (i.e. distraction, motivation, and ...
Fang He, Souren Paul
COSIT
2005
Springer
95views GIS» more  COSIT 2005»
15 years 4 months ago
Simulation of Obfuscation and Negotiation for Location Privacy
Abstract. Current mobile computing systems can automatically sense and communicate detailed data about a person’s location. Location privacy is an urgent research issue because c...
Matt Duckham, Lars Kulik