Multiplayer gaming over the Internet continues to grow in popularity, despite a lack of Quality of Service (QoS) mechanisms. Future QoS-aware networks such as those based on the D...
Among the open problems in P2P systems, support for non-trivial search predicates, standardized query languages, distributed query processing, query load balancing, and quality of...
Anwitaman Datta, Manfred Hauswirth, Renault John, ...
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Mobile terminals (cellular phones, PDAs, palmtops etc.) emerge as a new class of small-scale, ad-hoc service providers that share data and functionality via mobile web services’...
One of the main challenges in Grid computing is efficient allocation of resources (CPU-hours, network bandwidth, etc.) to the tasks submitted by users. Due to the lack of centrali...