This paper discusses the implementation using mobile agent and the performance of the market computing to allocate network quality of service most efficiently, based on users'...
This paper describes design and implementation of L ATM, an ATM (Asynchronous Transfer Mode) based networking server. While ATM emphasizes deterministic highspeed communication, a...
Power-efficient design requires reducing power dissipation in all parts of the design and during all stages of the design process subject to constraints on the system performance ...
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
The demand for cellular data networks is expected to increase with 3G and beyond technologies accompanied by highbandwidth consumer services, such as wireless video and camera pho...