—This paper presents an approach that reuses data stored in the frame memory and in the motion estimation (ME) internal buffer to avoid unnecessary memory accesses and redundant ...
– In real-time multimedia processing systems a very large part of the power consumption is due to the data storage and data transfer. Moreover, the area cost is often largely dom...
The emphasis in microprocessor design has shifted from high performance, to a combination of high performance and low power. Until recently, this trend was mostly true for uniproc...
Abstract. Electronic embedded systems designers aim at finding a tradeoff between cost and power consumption. As cache memory management has been shown to have a significant imp...
The following study shows a direct comparison of memory write policies in Shared Memory Multicore Systems. Although there are much work and many studies about this issue, our work...