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PPOPP
2009
ACM
15 years 10 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
HPCA
2008
IEEE
15 years 10 months ago
PEEP: Exploiting predictability of memory dependences in SMT processors
Simultaneous Multithreading (SMT) attempts to keep a dynamically scheduled processor's resources busy with work from multiple independent threads. Threads with longlatency st...
Samantika Subramaniam, Milos Prvulovic, Gabriel H....
DATE
2009
IEEE
155views Hardware» more  DATE 2009»
15 years 4 months ago
Using non-volatile memory to save energy in servers
Abstract—Recent breakthroughs in circuit and process technology have enabled new usage models for non-volatile memory technologies such as Flash and phase change RAM (PCRAM) in t...
David Roberts, Taeho Kgil, Trevor N. Mudge
PVLDB
2008
96views more  PVLDB 2008»
14 years 9 months ago
H-store: a high-performance, distributed main memory transaction processing system
Our previous work has shown that architectural and application shifts have resulted in modern OLTP databases increasingly falling short of optimal performance [10]. In particular,...
Robert Kallman, Hideaki Kimura, Jonathan Natkins, ...
LCTRTS
2010
Springer
14 years 7 months ago
RNFTL: a reuse-aware NAND flash translation layer for flash memory
In this paper, we propose a hybrid-level flash translation layer (FTL) called RNFTL (Reuse-Aware NFTL) to improve the endurance and space utilization of NAND flash memory. Our bas...
Yi Wang, Duo Liu, Meng Wang, Zhiwei Qin, Zili Shao...