Sciweavers

982 search results - page 173 / 197
» Quantitative Analysis of Grouping Processes
Sort
View
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 3 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
CHI
2009
ACM
15 years 2 months ago
Getting sidetracked: display design and occasioning photo-talk with the photohelix
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Otmar Hilliges, David Shelby Kirk
EUROMICRO
2009
IEEE
15 years 1 months ago
Synthetic Metrics for Evaluating Runtime Quality of Software Architectures with Complex Tradeoffs
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Anakreon Mentis, Panagiotis Katsaros, Lefteris Ang...
ER
2006
Springer
135views Database» more  ER 2006»
15 years 1 months ago
Towards Automatic Evaluation of Learning Object Metadata Quality
Thanks to recent developments on automatic generation of metadata and interoperability between repositories, the production, management and consumption of learning object metadata ...
Xavier Ochoa, Erik Duval
GIS
1995
ACM
15 years 1 months ago
Collaborative Spatial Decision Making with Qualitative Constraints
: Usually spatial planning problems involve a large number of decision makers with different backgrounds and interests. The process of Collaborative Spatial Decision Making (CSDM)...
Nikos I. Karacapilidis, Dimitris Papadias, Max J. ...