The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Thanks to recent developments on automatic generation of metadata and interoperability between repositories, the production, management and consumption of learning object metadata ...
: Usually spatial planning problems involve a large number of decision makers with different backgrounds and interests. The process of Collaborative Spatial Decision Making (CSDM)...
Nikos I. Karacapilidis, Dimitris Papadias, Max J. ...