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ACII
2007
Springer
15 years 4 months ago
The Dynamics of Affective Transitions in Simulation Problem-Solving Environments
We analyze the antecedents of affective states in a simulation problem-solving environment, The Incredible Machine: Even More Contraptions, through quantitative field observations ...
Ryan Shaun Joazeiro de Baker, Ma. Mercedes T. Rodr...
72
Voted
IE
2007
14 years 11 months ago
Exploring terra incognita: wayfinding devices for games
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
87
Voted
ROBVIS
2001
Springer
118views Robotics» more  ROBVIS 2001»
15 years 2 months ago
RoboCup-99: A Student's Perspective
One of the reasons for organizing robotic games is that they allow researchers to evaluate their systems and approaches on a level playing field. This evaluation is important in a...
Jacky Baltes
HYBRID
1999
Springer
15 years 2 months ago
As Soon as Possible: Time Optimal Control for Timed Automata
In this work we tackle the following problem: given a timed automaton, and a target set F of configurations, restrict its transition relation in a systematic way so that from ever...
Eugene Asarin, Oded Maler
78
Voted
ATAL
2008
Springer
15 years 4 days ago
Strategyproof deterministic lotteries under broadcast communication
The design of deterministic and fair mechanisms for selection among a set of self-motivated agents based solely on these agents' input is a major challenge in multiagent syst...
Alon Altman, Moshe Tennenholtz