Sciweavers

278 search results - page 36 / 56
» Quantitative Fairness Games
Sort
View
HICSS
2000
IEEE
112views Biometrics» more  HICSS 2000»
15 years 2 months ago
Trust is Much More Than Subjective Probability: Mental Components and Sources of Trust
In this paper we claim the importance of a cognitive view of trust (its articulate, analytic and founded view), in contrast with a mere quantitative and opaque view of trust suppo...
Cristiano Castelfranchi, Rino Falcone
APPROX
2007
Springer
112views Algorithms» more  APPROX 2007»
15 years 4 months ago
Encouraging Cooperation in Sharing Supermodular Costs
Abstract Consider a situation where a group of agents wishes to share the costs of their joint actions, and needs to determine how to distribute the costs amongst themselves in a f...
Andreas S. Schulz, Nelson A. Uhan
CONCUR
2012
Springer
13 years 16 days ago
Making Weighted Containment Feasible: A Heuristic Based on Simulation and Abstraction
Simulation and Abstraction Guy Avni and Orna Kupferman School of Computer Science and Engineering, Hebrew University, Israel Weighted automata map input words to real numbers and a...
Guy Avni, Orna Kupferman
FPCA
1995
15 years 1 months ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong
NETGAMES
2004
ACM
15 years 3 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...