The problem of learning a transduction, that is a string-to-string mapping, is a common problem arising in natural language processing and computational biology. Previous methods ...
Abstract The Firing Squad Synchronization Problem is one of the classical problems for cellular automata. In this paper we consider the case of more than one general. A synchronous...
We consider the general on-line two server problem in which at each step both servers receive a request, which is a point in a metric space. One of the servers has to be moved to i...
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
We present HyperGraphDB, a novel graph database based on generalized hypergraphs where hyperedges can contain other hyperedges. This generalization automatically reifies every ent...