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FORMATS
2009
Springer
15 years 3 months ago
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
Abstract In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. We define timed weak ...
Peter Bulychev, Thomas Chatain, Alexandre David, K...
CHARME
2005
Springer
94views Hardware» more  CHARME 2005»
15 years 5 months ago
Verifying Quantitative Properties Using Bound Functions
Abstract. We define and study a quantitative generalization of the traditional boolean framework of model-based specification and verification. In our setting, propositions have...
Arindam Chakrabarti, Krishnendu Chatterjee, Thomas...
ICALP
2005
Springer
15 years 5 months ago
Recursive Markov Decision Processes and Recursive Stochastic Games
We introduce Recursive Markov Decision Processes (RMDPs) and Recursive Simple Stochastic Games (RSSGs), which are classes of (finitely presented) countable-state MDPs and zero-su...
Kousha Etessami, Mihalis Yannakakis
PERVASIVE
2007
Springer
15 years 5 months ago
Combining Web, Mobile Phones and Public Displays in Large-Scale: Manhattan Story Mashup
We present a large-scale pervasive game called Manhattan Story Mashup that combines the Web, camera phones, and a large public display. The game introduces a new form of interactiv...
Ville H. Tuulos, Jürgen Scheible, Heli Nyholm
ISSS
1996
IEEE
143views Hardware» more  ISSS 1996»
15 years 3 months ago
DSP Processor/Compiler Co-Design: A Quantitative Approach
In the paper the problem of processor/compiler codesign for digital signal processing and embedded SYstems is discussed. The main principle we follow is the top-down approach char...
Vojin Zivojnovic, Stefan Pees, C. Schälger, M...