Sciweavers

1299 search results - page 136 / 260
» Quantitative Simulation Games
Sort
View
136
Voted
ADHOCNOW
2008
Springer
15 years 10 months ago
Utility-Based Uplink Power Control in CDMA Wireless Networks with Real-Time Services
In this paper we address the problem of efficient power allocation in the uplink of CDMA wireless networks, emphasizing on the support of realtime services’ QoS prerequisites. Th...
Timotheos Kastrinogiannis, Eirini-Eleni Tsiropoulo...
CIG
2005
IEEE
15 years 9 months ago
Pared-down Poker: Cutting to the Core of Command and Control
Poker poses cognitive challenges like those of warfare, business and other real world domains. This makes poker a good test bed for basic research on how people make Command and Co...
Kevin Burns
151
Voted
INFOCOM
2000
IEEE
15 years 7 months ago
Peering and Provisioning of Differentiated Internet Services
A key consideration in building differentiated network services is the feasibility of maintaining stable and consistent service level agreements across multiple networks where allo...
Nemo Semret, Raymond R.-F. Liao, Andrew T. Campbel...
FLAIRS
2007
15 years 5 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
124
Voted
ATAL
2008
Springer
15 years 5 months ago
Discovering tactical behavior patterns supported by topological structures in soccer agent domains
Behaviors in soccer-agent domains can involve individual plays, several players involved in tactical plays or the whole team trying to follow strategies supported by specific form...
Fernando Ramos, Huberto Ayanegui