We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
Spam and phishing emails are not only annoying to users, but are a real threat to internet communication and web economy. The fight against unwanted emails has become a cat-and-mo...
We describe a new approach to the behaviour of 3D environments that supports the definition of physical processes and interactive phenomena. The work takes as a starting point the ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Paol...
A new noncooperative eigencoding algorithm is introduced for MIMO Ad hoc networks. The algorithm performs generalized waterfilling with respect to its transmit covariance matrix a...