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86
Voted
CT
2001
Springer
15 years 5 months ago
Experimental Politics: Ways of Virtual Worldmaking
We think that Massively Multi-user Online Role-Playing Games (MMORPGs) will soon evolve into Online Societies of political and economic interest. Studying them will require a metho...
Max Borders, Doug Bryan
ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
15 years 5 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
88
Voted
CSCW
2000
ACM
15 years 5 months ago
Consistency in replicated continuous interactive media
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Martin Mauve
ROBOCUP
1998
Springer
156views Robotics» more  ROBOCUP 1998»
15 years 4 months ago
Cooperative Behavior Acquisition in a Multiple Mobile Robot Environment by Co-evolution
Co-evolution has been receiving increased attention as a method for multi agent simultaneous learning. This paper discusses how multiple robots can emerge cooperative behaviors thr...
Eiji Uchibe, Masateru Nakamura, Minoru Asada
ROBOCUP
1998
Springer
146views Robotics» more  ROBOCUP 1998»
15 years 4 months ago
Rocco: A RoboCup Soccer Commentator System
With the attempt to enable robots to play soccer games, the RoboCup challenge poses a demanding standard problem for AI and intelligent robotics research. The rich domain of robot ...
Dirk Voelz, Elisabeth André, Gerd Herzog, T...