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109
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WSCG
2003
165views more  WSCG 2003»
15 years 2 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
GAMEON
2000
15 years 2 months ago
Emotional States and Realistic Agent Behaviour
In this paper we discuss some of the relations between cognition and emotion as exemplified by a particular type of agent architecture, the CogAff agent architecture. We outline a...
Matthias Scheutz, Aaron Sloman, Brian Logan
100
Voted
IJCAI
1989
15 years 1 months ago
The Reason for the Benefits of Minimax Search
based on an abstract concept of quiescence. In the following we sketch this and a related model, describe the design of our experiments, and present the results of our simulation s...
Anton Scheucher, Hermann Kaindl
100
Voted
ATAL
2010
Springer
15 years 1 months ago
Assignment problem in requirements driven agent collaboration and its implementation
Requirements Driven Agent Collaboration (RDAC) is a mechanism where the self-interested service agents actively and autonomously search for the required services submitted by the ...
Jian Tang, Zhi Jin
132
Voted
CCGRID
2009
IEEE
15 years 1 months ago
Efficient Grid Task-Bundle Allocation Using Bargaining Based Self-Adaptive Auction
To address coordination and complexity issues, we formulate a grid task allocation problem as a bargaining based self-adaptive auction and propose the BarSAA grid task-bundle alloc...
Han Zhao, Xiaolin Li