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98
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INFORMATICALT
2008
133views more  INFORMATICALT 2008»
15 years 3 months ago
A New Logarithmic Normalization Method in Games Theory
Abstract. Multi-criteria decision making is used in many areas of human activities. Each alternative in multi-criteria decision making problem can be described by a set of criteria...
Edmundas Kazimieras Zavadskas, Zenonas Turskis
130
Voted
ACG
2006
Springer
15 years 9 months ago
An Event-Based Pool Physics Simulator
A method to simulate the physics of the game of pool is presented. The method is based upon a parametrization of ball motion which allows the time of occurrence of events, such as...
Will Leckie, Michael A. Greenspan
129
Voted
VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
15 years 1 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
131
Voted
ICCBR
2005
Springer
15 years 9 months ago
Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
Keith Needels, Matthew Molineaux, David W. Aha
114
Voted
IWEC
2004
15 years 4 months ago
Game-Driven Intelligent Tutoring Systems
With the increase of computer capabilities, many learning systems have become complex simulators with advanced interfaces close to game quality. However, many games features have n...
Marco Antonio Gómez-Martín, Pedro Pa...