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TEDU
2008
124views Education» more  TEDU 2008»
14 years 11 months ago
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents
The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creat...
Ulrike Spierling
DIGRA
2005
Springer
15 years 5 months ago
Simulating the Storytelling Qualities of Life: Telling Stories with the Sims
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
Satu Heliö
CSDA
2006
94views more  CSDA 2006»
14 years 11 months ago
Signal extraction for simulated games with a large number of players
A signal extraction problem in simulated games is studied. A modelling technique is proposed for deriving beliefs for players in simulated games. Since standard Bayesian games pro...
Aki Lehtinen
PROCEDIA
2010
84views more  PROCEDIA 2010»
14 years 10 months ago
Individual-based simulation of sexual selection: A quantitative genetic approach
Sexual selection has been mathematically modeled using quantitative genetics as well as population genetics. Two-locus simulation models have been used to study the evolution of m...
D. van Dijk, Peter M. A. Sloot, J. C. Tay, M. C. S...