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ICMCS
2006
IEEE
128views Multimedia» more  ICMCS 2006»
15 years 9 months ago
Game-Theoretic Paradigm for Resource Management in Spectrum Agile Wireless Networks
We propose a new way of architecting the wireless multimedia communications systems by jointly optimizing the protocol stack at each station and the resource exchanges among stati...
Fangwen Fu, Ahmad Reza Fattahi, Mihaela van der Sc...
ACSAC
2002
IEEE
15 years 8 months ago
With Gaming Technology towards Secure User Interfaces
Technology aimed at making life easier for game developers is an issue of controversy among security experts. Objections arise out of concerns of stability of a gamefriendly platf...
Hanno Langweg
EWCBR
2006
Springer
15 years 7 months ago
Retrieving and Reusing Game Plays for Robot Soccer
Abstract. The problem of defining robot behaviors to completely address a large and complex set of situations is very challenging. We present an approach for robot's action se...
Raquel Ros, Manuela M. Veloso, Ramon López ...
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
15 years 5 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
WINET
2002
124views more  WINET 2002»
15 years 3 months ago
CDMA Uplink Power Control as a Noncooperative Game
We present a game-theoretic treatment of distributed power control in CDMA wireless systems. We make use of the conceptual framework of noncooperative game theory to obtain a distr...
Tansu Alpcan, Tamer Basar, R. Srikant, Eitan Altma...