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GSN
2009
Springer
15 years 10 months ago
Efficient Viewpoint Selection for Urban Texture Documentation
We envision participatory texture documentation (PTD) as a process in which a group of participants (dedicated individuals and/or general public) with camera-equipped mobile phones...
Houtan Shirani-Mehr, Farnoush Banaei Kashani, Cyru...
CHI
2009
ACM
15 years 10 months ago
Knocking on elders' door: investigating the functional and emotional geography of their domestic space
The domestic environment is more than a place where to live. It is a "territory of meaning", a place where pleasure, affect and aesthetics are deeply interwoven with the...
Chiara Leonardi, Claudio Mennecozzi, Elena Not, Fa...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 10 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
AGILEDC
2004
IEEE
15 years 10 months ago
Agile Methods for Large Organizations - Building Communities of Practice
Agile development practices respect tacit knowledge, make communication more effective, and thus foster the knowledge creation process. However the current agile methods, like XP,...
Tuomo Kähkönen
ANSS
2004
IEEE
15 years 10 months ago
Cache Simulation Based on Runtime Instrumentation for OpenMP Applications
To enable optimizations in memory access behavior of high performance applications, cache monitoring is a crucial process. Simulation of cache hardware is needed in order to allow...
Jie Tao, Josef Weidendorfer
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