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AIIDE
2008
15 years 7 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
165
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CASES
2008
ACM
15 years 7 months ago
Efficient code caching to improve performance and energy consumption for java applications
Java applications rely on Just-In-Time (JIT) compilers or adaptive compilers to generate and optimize binary code at runtime to boost performance. In conventional Java Virtual Mac...
Yu Sun, Wei Zhang
ITP
2010
178views Mathematics» more  ITP 2010»
15 years 7 months ago
Interactive Termination Proofs Using Termination Cores
Recent advances in termination analysis have yielded new methods and tools that are highly automatic. However, when they fail, even experts have difficulty understanding why and de...
Panagiotis Manolios, Daron Vroon
IWMM
2010
Springer
125views Hardware» more  IWMM 2010»
15 years 7 months ago
Efficient memory shadowing for 64-bit architectures
Shadow memory is used by dynamic program analysis tools to store metadata for tracking properties of application memory. The efficiency of mapping between application memory and s...
Qin Zhao, Derek Bruening, Saman P. Amarasinghe
CODES
2008
IEEE
15 years 6 months ago
Model checking SystemC designs using timed automata
SystemC is widely used for modeling and simulation in hardware/software co-design. Due to the lack of a complete formal semantics, it is not possible to verify SystemC designs. In...
Paula Herber, Joachim Fellmuth, Sabine Glesner
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