This paper presents GeoS, a new algorithm for the efficient segmentation of n-dimensional image and video data. The segmentation problem is cast as approximate energy minimization ...
Images and videos can be indexed by multiple features at different levels, such as color, texture, motion, and text annotation. Organizing this information into a system so that u...
A new motion estimation scheme, Discrete-Cosine/SineTransform Based Motion Estimation (DXT-ME) utilizing the principle of orthogonality of cosine and sine functions to estimate, i...
Sites like YouTube offer vast sources of data for studies of Human Computer Interaction (HCI). However, they also present a number of methodological challenges. This paper offers ...
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...