Traditional DMA requires the operating system to perform many tasks to initiate a transfer, with overhead on the order of hundreds or thousands of CPU instructions. This paper des...
Matthias A. Blumrich, Cezary Dubnicki, Edward W. F...
This paper presents the design and implementation of a Grid-enabled physics analysis environment for handheld and other resource-limited computing devices as one example of the us...
Arshad Ali, Ashiq Anjum, Tahir Azim, Julian J. Bun...
Abstract: Mobile phones are widely used nowadays and during the last years developed from simple phones to small computers with an increasing number of features. These result in a ...
Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
We propose using simple mixture models to define a set of mid-level binary local features based on binary oriented edge input. The features capture natural local structures in the...