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ICDE
2007
IEEE
109views Database» more  ICDE 2007»
15 years 11 months ago
Evaluating Proximity Relations Under Uncertainty
For location-based services it is often essential to efficiently process proximity relations among mobile objects, such as to establish whether a group of friends or family member...
Zhengdao Xu, Hans-Arno Jacobsen
QEST
2006
IEEE
15 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
IJES
2006
110views more  IJES 2006»
14 years 9 months ago
Partitioning bin-packing algorithms for distributed real-time systems
Embedded real-time systems must satisfy not only logical functional requirements but also para-functional properties such as timeliness, Quality of Service (QoS) and reliability. W...
Dionisio de Niz, Raj Rajkumar
66
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CDC
2008
IEEE
188views Control Systems» more  CDC 2008»
14 years 11 months ago
A method for stereo-vision based tracking for robotic applications
Vision based tracking of an object using the ideas of perspective projection inherently consists of nonlinearly modelled measurements although the underlying dynamic system that en...
Pubudu N. Pathirana, Adrian N. Bishop, Andrey V. S...
COMPSAC
2008
IEEE
15 years 4 months ago
Measuring Network Security Using Bayesian Network-Based Attack Graphs
Given the increasing dependence of our societies on information systems, the overall security of these systems should be measured and improved. Existing work generally focuses on ...
Marcel Frigault, Lingyu Wang