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AIIDE
2008
15 years 5 days ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
USENIX
2008
15 years 5 days ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
ACMACE
2008
ACM
14 years 12 months ago
Mobile exergaming
With many industrialized societies bearing the cost of an increasingly sedentary on the health of their populations there is a need to find new ways of encouraging physical activi...
Carlos Garcia Wylie, Paul Coulton
EDBT
2010
ACM
185views Database» more  EDBT 2010»
14 years 12 months ago
Probabilistic threshold k nearest neighbor queries over moving objects in symbolic indoor space
The availability of indoor positioning renders it possible to deploy location-based services in indoor spaces. Many such services will benefit from the efficient support for k n...
Bin Yang 0002, Hua Lu, Christian S. Jensen
ASPDAC
2008
ACM
154views Hardware» more  ASPDAC 2008»
14 years 12 months ago
Exploring high-speed low-power hybrid arithmetic units at scaled supply and adaptive clock-stretching
Meeting power and performance requirement is a challenging task in high speed ALUs. Supply voltage scaling is promising because it reduces both switching and active power but it al...
Swaroop Ghosh, Kaushik Roy
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