Sciweavers

1017 search results - page 100 / 204
» Radiosity on Graphics Hardware
Sort
View
92
Voted
FPL
2008
Springer
154views Hardware» more  FPL 2008»
15 years 2 months ago
Numerical function generators using bilinear interpolation
Two-variable numerical functions are widely used in various applications, such as computer graphics and digital signal processing. Fast and compact hardware implementations are re...
Shinobu Nagayama, Tsutomu Sasao, Jon T. Butler
97
Voted
VISUALIZATION
2000
IEEE
15 years 5 months ago
Combining local and remote visualization techniques for interactive volume rendering in medical applications
For a comprehensive understanding of tomographic image data in medical routine, interactive and high–quality direct volume rendering is an essential prerequisite. This is provid...
Klaus Engel, Thomas Ertl, Peter Hastreiter, Bernd ...
78
Voted
ICCAD
1996
IEEE
133views Hardware» more  ICCAD 1996»
15 years 4 months ago
Basic concepts for an HDL reverse engineering tool-set
Designer's productivity has become the key-factor of the development of electronic systems. An increasing application of design data reuse is widely recognized as a promising...
Gunther Lehmann, Bernhard Wunder, Klaus D. Mü...
143
Voted
GRAPHICSINTERFACE
2008
15 years 2 months ago
Layered variance shadow maps
Shadow maps are commonly used in real-time rendering, but they cannot be filtered linearly like standard color, resulting in severe aliasing. Variance shadow maps resolve this pro...
Andrew Lauritzen, Michael McCool
96
Voted
VG
2003
15 years 2 months ago
Rapid Emission Tomography Reconstruction
We present new implementations of the Maximum Likelihood Expectation Maximization (EM) algorithm and the related Ordered Subset EM (OSEM) algorithm. Our implementation is based on...
Ken Chidlow, Torsten Möller