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ISWC
1997
IEEE
15 years 4 months ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
CGI
2004
IEEE
15 years 4 months ago
Visual-Fidelity? Dataglove Calibration
This paper presents a novel calibration method for datagloves with many degrees of freedom 1 . The goal of our method is to establish a mapping from the sensor values of the glove...
Ferenc Kahlesz, Gabriel Zachmann, Reinhard Klein
94
Voted
RT
2000
Springer
15 years 4 months ago
Interactive Rendering with Real-World Illumination
We propose solutions for seamlessly integrating synthetic objects into background photographs at interactive rates. Recently developed image-based methods are used to capture real...
Simon Gibson, Alan Murta
118
Voted
RT
2000
Springer
15 years 4 months ago
Soft Shadow Maps for Linear Lights
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...
89
Voted
CAE
2007
15 years 3 months ago
Flattening the Viewable Sphere
The viewable sphere corresponds to the space that surrounds us. The evolution of photography and panoramic software and hardware has made it possible for anybody to capture the vi...
Daniel M. Germán, Lloyd Burchill, Alexandre...