We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
This paper presents a novel calibration method for datagloves with many degrees of freedom 1 . The goal of our method is to establish a mapping from the sensor values of the glove...
We propose solutions for seamlessly integrating synthetic objects into background photographs at interactive rates. Recently developed image-based methods are used to capture real...
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...
The viewable sphere corresponds to the space that surrounds us. The evolution of photography and panoramic software and hardware has made it possible for anybody to capture the vi...