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» Radiosity on Graphics Hardware
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DSVIS
2003
Springer
15 years 6 months ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...
98
Voted
NPAR
2010
ACM
15 years 5 months ago
Stylized depiction of images based on depth perception
Recent works in image editing are opening up new possibilities to manipulate and enhance input images. Within this context, we leverage well-known characteristics of human percept...
Jorge Lopez-Moreno, Jorge Jimenez, Sunil Hadap, Er...
PG
2002
IEEE
15 years 5 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
113
Voted
CGI
2000
IEEE
15 years 5 months ago
SQUEEZE: Fast and Progressive Decompression of Triangle Meshes
An ideal triangle mesh compression technology would simultaneously support the following three objectives: (1) progressive refinements of the received mesh during decompression, (...
Renato Pajarola, Jarek Rossignac
DCC
2000
IEEE
15 years 5 months ago
Arithmetic Coding for Low Power Embedded System Design
We present a novel algorithm that assigns codes to instructions during instruction code compression in order to minimize bus-related bit-toggling and thus reducing power consumpti...
Haris Lekatsas, Wayne Wolf, Jörg Henkel