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» Random Sampling Techniques in Parallel Computation
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ASPDAC
2006
ACM
141views Hardware» more  ASPDAC 2006»
15 years 1 months ago
Depth-driven verification of simultaneous interfaces
The verification of modern computing systems has grown to dominate the cost of system design, often with limited success as designs continue to be released with latent bugs. This t...
Ilya Wagner, Valeria Bertacco, Todd M. Austin
77
Voted
SPAA
2004
ACM
15 years 3 months ago
The effect of faults on network expansion
We study the problem of how resilient networks are to node faults. Specifically, we investigate the question of how many faults a network can sustain and still contain a large (i...
Amitabha Bagchi, Ankur Bhargava, Amitabh Chaudhary...
CGF
2010
189views more  CGF 2010»
14 years 9 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
SIGGRAPH
1994
ACM
15 years 1 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
CONCUR
2000
Springer
15 years 2 months ago
Verifying Quantitative Properties of Continuous Probabilistic Timed Automata
Abstract. We consider the problem of automatically verifying realtime systems with continuously distributed random delays. We generalise probabilistic timed automata introduced in ...
Marta Z. Kwiatkowska, Gethin Norman, Roberto Segal...