We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
Abstract. We consider a generalization of the classical max-cut problem where two objective functions are simultaneously considered. We derive some theorems on the existence and th...
Eric Angel, Evripidis Bampis, Laurent Gourvè...
Abstract. This work introduces a new evolutionary algorithm that adapts the operator probabilities (rates) while evolves the solution of the problem. Each individual encodes its ge...
Evolution of quantum circuits faces two major challenges: complex and huge search spaces and the high costs of simulating quantum circuits on conventional computers. In this paper ...
We consider the problem of finding small Golomb rulers, a hard combinatorial optimization task. This problem is here tackled by means of a hybrid evolutionary algorithm (EA). This...