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» Random-Accessible Compressed Triangle Meshes
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DCC
2002
IEEE
15 years 9 months ago
Optimized Edgebreaker Encoding for Large and Regular Triangle Meshes
We present a technique designed aiming to improve the compression of the Edgebreaker CLERS string for large and regular meshes, where regularity is understood as the compactness o...
Andrzej Szymczak
VISUALIZATION
2002
IEEE
15 years 2 months ago
Efficient Compression and Rendering of Multi-Resolution Meshes
We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code ...
Zachi Karni, Alexander Bogomjakov, Craig Gotsman
AMDO
2010
Springer
14 years 7 months ago
Finding Optimal Parameter Configuration for a Dynamic Triangle Mesh Compressor
This paper proposes a method of rate-distortion optimisation of an algorithm for compressing dynamic 3D triangle meshes. Although many articles regarding compression methods for th...
Oldrich Petrík, Libor Vása
CGF
2005
126views more  CGF 2005»
14 years 9 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...
SIGGRAPH
1996
ACM
15 years 1 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe