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» Randomized Algorithms on the Mesh
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144
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CGF
2008
120views more  CGF 2008»
15 years 4 months ago
Quality Isosurface Mesh Generation Using an Extended Marching Cubes Lookup Table
The Marching Cubes Algorithm may return degenerate, zero area isosurface triangles, and often returns isosurface triangles with small areas, edges or angles. We show how to avoid ...
Sundaresan Raman, Rephael Wenger
SODA
2004
ACM
94views Algorithms» more  SODA 2004»
15 years 5 months ago
A time efficient Delaunay refinement algorithm
In this paper we present a Delaunay refinement algorithm for generating good aspect ratio and optimal size triangulations. This is the first algorithm known to have sub-quadratic ...
Gary L. Miller
SIGGRAPH
1999
ACM
15 years 8 months ago
Multiresolution Mesh Morphing
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
IPPS
1998
IEEE
15 years 8 months ago
Artificial Neural Networks on Reconfigurable Meshes
:Artificial neural networks(ANN) have been used successfully in applications such as pattern recognition, image processing, automation and control. Majority of today's applica...
Jing-Fu Fu Jenq, Wing Ning Li
146
Voted
VMV
2001
108views Visualization» more  VMV 2001»
15 years 5 months ago
A Theoretical Comparison of Monte Carlo Radiosity Algorithms
In this paper, we present a theoretical analysis of the error with three basic Monte Carlo radiosity algorithms, based on continuous collision shooting random walks, discrete coll...
Philippe Bekaert, Hans-Peter Seidel