The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
Unstructured tetrahedral grids are a common data representation of three-dimensional scalar fields. For convex unstructured meshes efficient rendering methods are known. For conca...
A randomized algorithm with stream splitting for design of heat exchanger networks is presented in this work. The algorithm has provisions for splitting any one of the process str...
We explore the phenomena of subjective randomness as a case study in understanding how people discover structure embedded in noise. We present a rational account of randomness per...
In this paper we develop a model for random walk-based search mechanisms in unstructured P2P networks. This model is used to obtain analytical expressions for the performance metr...