This paper presents a set of fast algorithm and VLSI architecture for HDTV-sized H.264 fractional motion estimation. To solve the long computational latency in HD-sized applicatio...
Most existing structure-from-motion methods follow a common two-step scheme, where relative camera motions are estimated in the first step and 3D structure is computed afterward ...
We describe a new method for computing the displacement vector field in time sequences of 2D or 3D images (4D data). The method is energy-minimizing on the space of correspondence...
This paper presents a fast algorithm for H.264 fractional motion estimation (ME). In H.264 ME is the most time consuming component. The ME process consists of two stages: integer ...
Estimating relative camera motion from two views is a classical problem in computer vision. The minimal case for such problem is the so-called five-point-problem, for which the st...