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128
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AI
2002
Springer
15 years 4 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro
163
Voted
TEC
2008
135views more  TEC 2008»
15 years 4 months ago
Evolving Output Codes for Multiclass Problems
In this paper, we propose an evolutionary approach to the design of output codes for multiclass pattern recognition problems. This approach has the advantage of taking into account...
Nicolás García-Pedrajas, Colin Fyfe
140
Voted
PAMI
2010
174views more  PAMI 2010»
15 years 3 months ago
Image Segmentation with a Unified Graphical Model
—We propose a unified graphical model that can represent both the causal and noncausal relationships among random variables and apply it to the image segmentation problem. Specif...
Lei Zhang 0011, Qiang Ji
CORR
2010
Springer
107views Education» more  CORR 2010»
14 years 11 months ago
One-Shot Capacity of Discrete Channels
Shannon defined channel capacity as the highest rate at which there exists a sequence of codes of block length n such that the error probability goes to zero as n goes to infinity....
Rui A. Costa, Michael Langberg, João Barros
PAMI
2011
14 years 7 months ago
Hidden Part Models for Human Action Recognition: Probabilistic versus Max Margin
—We present a discriminative part-based approach for human action recognition from video sequences using motion features. Our model is based on the recently proposed hidden condi...
Yang Wang 0003, Greg Mori