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CRYPTO
2004
Springer
91views Cryptology» more  CRYPTO 2004»
15 years 3 months ago
Non-interactive Timestamping in the Bounded Storage Model
A timestamping scheme is non-interactive if a stamper can stamp a document without communicating with any other player. The only communication done is at validation time. Non-Inte...
Tal Moran, Ronen Shaltiel, Amnon Ta-Shma
GECCO
2003
Springer
109views Optimization» more  GECCO 2003»
15 years 3 months ago
Real Royal Road Functions for Constant Population Size
Evolutionary and genetic algorithms (EAs and GAs) are quite successful randomized function optimizers. This success is mainly based on the interaction of different operators like ...
Tobias Storch, Ingo Wegener
CHI
2009
ACM
15 years 2 months ago
Getting sidetracked: display design and occasioning photo-talk with the photohelix
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Otmar Hilliges, David Shelby Kirk
GECCO
2000
Springer
200views Optimization» more  GECCO 2000»
15 years 1 months ago
Chemical Crossover
During chemical reactions, molecules interact to produce new molecules. Some of the reaction mechanisms are very close to the way gene combine to produce new genes. Like the class...
Hugues Bersini
ACMACE
2008
ACM
14 years 11 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...