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» Range aggregate structures for colored geometric objects
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NPAR
2006
ACM
14 years 6 days ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
CGF
2002
184views more  CGF 2002»
13 years 6 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
13 years 11 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
VRCAI
2006
ACM
14 years 6 days ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
SODA
2010
ACM
177views Algorithms» more  SODA 2010»
14 years 3 months ago
Convergence, Stability, and Discrete Approximation of Laplace Spectra
Spectral methods have been widely used in a broad range of application fields. One important object involved in such methods is the Laplace-Beltrami operator of a manifold. Indeed...
Tamal K. Dey, Pawas Ranjan, Yusu Wang