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114
Voted
ECCV
2004
Springer
16 years 2 months ago
A Closed-Form Solution to Non-rigid Shape and Motion Recovery
Recovery of three dimensional (3D) shape and motion of non-static scenes from a monocular video sequence is important for applications like robot navigation and human computer inte...
Jing Xiao, Jinxiang Chai, Takeo Kanade
ECCV
2006
Springer
16 years 2 months ago
Triangulation for Points on Lines
Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
Adrien Bartoli, Jean-Thierry Lapresté
115
Voted
ECCV
2006
Springer
16 years 2 months ago
Face Recognition from Video Using the Generic Shape-Illumination Manifold
Abstract. In spite of over two decades of intense research, illumination and pose invariance remain prohibitively challenging aspects of face recognition for most practical applica...
Ognjen Arandjelovic, Roberto Cipolla
99
Voted
ECCV
2002
Springer
16 years 2 months ago
A Comparison of Search Strategies for Geometric Branch and Bound Algorithms
Over the last decade, a number of methods for geometric matching based on a branch-and-bound approach have been proposed. Such algorithms work by recursively subdividing transforma...
Thomas M. Breuel
105
Voted
ICIP
2004
IEEE
16 years 2 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
Bruno B. Gonçalves, Pedro M. Q. Aguiar
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