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» Rapid part-based 3D modeling
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ISMAR
2005
IEEE
15 years 5 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
GRAPHICSINTERFACE
2003
15 years 1 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
AVI
2004
15 years 1 months ago
Temporal Thumbnails: rapid visualization of time-based viewing data
We introduce the concept of the Temporal Thumbnail, used to quickly convey information about the amount of time spent viewing specific areas of a virtual 3D model. Temporal Thumbn...
Michael Tsang, Nigel Morris, Ravin Balakrishnan
ECCV
2006
Springer
16 years 1 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
DAGM
2005
Springer
15 years 5 months ago
Cluster-Based Point Cloud Analysis for Rapid Scene Interpretation
A histogram-based method for the interpretation of three-dimensional (3D) point clouds is introduced, where point clouds represent the surface of a scene of multiple objects and ba...
Eric Wahl, Gerd Hirzinger