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97
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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
15 years 6 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
SECON
2007
IEEE
15 years 5 months ago
A Framework for Resilient Online Coverage in Sensor Networks
—We consider surveillance applications in which sensors are deployed in large numbers to improve coverage fidelity. Previous research has studied how to select active sensor cov...
Ossama Younis, Marwan Krunz, Srinivasan Ramasubram...
CHI
1995
ACM
15 years 3 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
AINA
2007
IEEE
15 years 1 months ago
Phygital Map: Accessing Digital Multimedia from Physical Map
— We present an augmented map interface called Phygital (physical, digital) Map that enables users to access digital multimedia stored in various off-the-shelf devices from physi...
Jin Nakazawa, Hideyuki Tokuda
105
Voted
CIDR
2003
164views Algorithms» more  CIDR 2003»
15 years 1 months ago
Capacity Bound-free Web Warehouse
Web cache technologies have been developed as an extension of CPU cache, by modifying LRU (Least Recently Used) algorithms. Actually in web cache systems, we can use disks and ter...
Yahiko Kambayashi, Kai Cheng