Sciweavers

75 search results - page 9 / 15
» Ray Maps for Global Illumination
Sort
View
CGI
1998
IEEE
15 years 2 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
PICS
2003
14 years 11 months ago
Color Gamut Characterization Via Ray Tracing for Device Profile Generation
Color gamut characterization is an essential step in the ICC profile generation for imaging devices. It is also needed as part of evaluation and comparison of image quality achiev...
Dmitri A. Gusev
SIBGRAPI
2005
IEEE
15 years 3 months ago
Analytic Antialiasing for Selective High Fidelity Rendering
Images rendered using global illumination algorithms are considered amongst the most realistic in 3D computer graphics. However, this high fidelity comes at a significant comput...
Peter Longhurst, Kurt Debattista, Richard Gillibra...
SI3D
2006
ACM
15 years 3 months ago
Splatting indirect illumination
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous appro...
Carsten Dachsbacher, Marc Stamminger
CGF
2008
142views more  CGF 2008»
14 years 9 months ago
Combining Confocal Imaging and Descattering
In translucent objects, light paths are affected by multiple scattering, which is polluting any observation. Confocal imaging reduces the influence of such global illumination eff...
Christian Fuchs, Michael Heinz 0004, Marc Levoy, H...