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DIGRA
2005
Springer
15 years 3 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
ISPD
2004
ACM
189views Hardware» more  ISPD 2004»
15 years 3 months ago
Almost optimum placement legalization by minimum cost flow and dynamic programming
VLSI placement tools usually work in two steps: First, the cells that have to be placed are roughly spread out over the chip area ignoring disjointness (global placement). Then, i...
Ulrich Brenner, Anna Pauli, Jens Vygen
JCDL
2009
ACM
150views Education» more  JCDL 2009»
15 years 2 months ago
Science teachers' use of online resources and the digital library for Earth system education
A three-part study of teachers’ use of online resources and of the Digital Library for Earth System Education (DLESE) was conducted from 2004 through summer 2006. The first two ...
Lecia Jane Barker
ECOOPW
1997
Springer
15 years 2 months ago
The Object Model for a Product Based Development Process
The traditional workflow process model is typically illustrated with a graph of activities, tasks, deliverables and techniques. From an object-oriented perspective, every identifi...
Pavel Hruby
CSR
2006
Springer
15 years 1 months ago
Conjugacy and Equivalence of Weighted Automata and Functional Transducers
We show that two equivalent K-automata are conjugate to a third one, when K is equal to B, N, Z, or any (skew) field and that the same holds true for functional tranducers as well....
Marie-Pierre Béal, Sylvain Lombardy, Jacque...