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71
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COMPGEOM
1995
ACM
15 years 1 months ago
Representation and Computation of Boolean Combinations of Sculptured Models
We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
Shankar Krishnan, Atul Narkhede, Dinesh Manocha
CG
2005
Springer
14 years 9 months ago
A hierarchical sampling approach for polygonizing variational implicit surfaces
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
Alvaro Cuno, Claudio Esperança, Antonio A. ...
90
Voted
TVCG
2002
109views more  TVCG 2002»
14 years 9 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
73
Voted
SIGGRAPH
2010
ACM
15 years 2 months ago
Triangle surfaces with discrete equivalence classes
We propose a technique that takes a triangulated surface as input and outputs a surface with the same topology but altered geometry such that each polygon falls into a set of disc...
Mayank Singh, Scott Schaefer
ICPR
2000
IEEE
15 years 1 months ago
Segmentation and Surface Characterization of Arbitrary 3D Meshes for Object Reconstruction and Recognition
Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
Georgios Papaioannou, Evaggelia-Aggeliki Karabassi...