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ICAT
2003
IEEE
15 years 5 months ago
Distance Learning of Chang'an in an Immersive Environment
We have made a computer graphics model of Chang'an City when it was the capital of China during the Tang Dynasty (7-10th century). The real-time rendered images are projected...
Miho Kobayashi, Kei Utsugi, Masami Yamasaki, Haruo...
INFOVIS
2003
IEEE
15 years 5 months ago
Design Choices when Architecting Visualizations
In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Diane Tang, Chris Stolte, Robert Bosch
VISUALIZATION
2003
IEEE
15 years 5 months ago
Video Visualization
We present a feasibility study on using video visualization to aid snooker skill training. By involving the coaches and players in the loop of intelligent reasoning, our approach ...
Gareth Daniel, Min Chen
AFRIGRAPH
2003
ACM
15 years 5 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
EUSAI
2003
Springer
15 years 5 months ago
Interacting in Desktop and Mobile Context: Emotion, Trust, and Task Performance
The Personal Assistant for onLine Services (PALS) project aims at attuning the interaction with mobile services to the momentary usage context. Among other thing, PALS should adequ...
Mark A. Neerincx, Jan Willem Streefkerk